Pricing of Games as a Service: An Analytical Model for Interactive Digital Services with Hedonistic Properties.
Tayfun KeskinPublished in: HICSS (2018)
Keyphrases
- analytical model
- service providers
- information goods
- web services
- service oriented
- service discovery
- set top box
- service composition
- digital tv
- service quality
- analytical models
- service selection
- service delivery
- service provision
- service platform
- information services
- network services
- service oriented architecture
- web environment
- digital television
- service management
- mobile services
- simulation model
- end users
- customer service
- rapidly in recent years
- video on demand
- grid environment
- web service composition
- video games
- service systems
- online services
- composite services
- value added services
- context aware services
- quality of service
- service integration
- service requests
- digital video
- loosely coupled
- grid services
- digital objects
- bit error rate
- service requirements
- service provisioning
- mashup