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The role of game preferences on arousal state when playing first-person shooters.
Suvi K. Holm
Johanna K. Kaakinen
Santtu Forsström
Veikko Surakka
Published in:
GamiFIN (2020)
Keyphrases
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computer games
game playing
state space
user preferences
game theory
card game
game design
video games
pac man
multi player
game players
imperfect information
online game
data sets
multi agent
reinforcement learning
neural network