iCricket: A Programmable Brick for Kids' Pervasive Computing Applications.
Fred G. MartinKallol ParKareem Abu-ZahraVasiliy DulskyAndrew ChanlerPublished in: IWUC (2005)
Keyphrases
- pervasive computing
- mobile devices
- learning activities
- ambient intelligence
- daily life
- context awareness
- mobile computing
- service discovery
- ubiquitous computing
- low cost
- context aware
- smart environments
- computing environments
- pervasive environments
- pervasive computing environments
- mobile applications
- end users
- computer vision
- smart home
- service composition
- ambient assisted living
- databases