Distribution and Rendering of Real-Time Scene Based on the Virtual Reality System.
Chengfang ZhangGuoping WangPublished in: IGTA (2014)
Keyphrases
- virtual reality
- real time
- computer graphics
- photorealistic
- interactive virtual
- image based rendering
- virtual environment
- three dimensional
- image rendering
- d scene
- real time rendering
- ambient occlusion
- global illumination
- high fidelity
- photorealistic rendering
- augmented reality
- virtual world
- graphics hardware
- virtual reality environments
- virtual reality technology
- complex scenes
- computer vision
- video sequences
- real environment
- computer animation
- multi sensory
- virtual training
- single image
- vision system
- texture mapping
- image sequences
- signal processing
- markerless
- virtual humans
- real scenes
- image processing
- visual data mining
- virtual museum
- computer interface
- motion capture