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Skeleton-driven surface deformation through lattices for real-time character animation.
Cheng-Hao Chen
Ming-Han Tsai
I-Chen Lin
Pin-Hua Lu
Published in:
Vis. Comput. (2013)
Keyphrases
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curve skeleton
real time
human body
control system
low cost
three dimensional
strain energy
image registration
motion capture
object surface
surface registration
surface meshes
deformable surface