Two-level game for relay-based throughput enhancement via D2D communications in LTE networks.
Jingjing ZhaoKok Keong ChaiYue ChenJohn A. SchormansJesus Alonso-ZaratePublished in: ICC (2016)
Keyphrases
- cellular networks
- communication systems
- image processing
- game theory
- social networks
- quality of service
- computer games
- nash equilibrium
- game theoretic
- pose estimation
- response time
- educational games
- image registration
- fourth generation
- long term evolution
- image enhancement
- computer networks
- blocking probability
- wireless communication
- virtual world
- base station
- game playing
- network resources
- imperfect information
- wireless link