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A framework for applying an intelligent agent to monitor, interpret, and report risk of online computer game addiction in children and early adolescents in Thailand.
Kongkarn V.
Sukree Sinthupinyo
Published in:
BHI (2012)
Keyphrases
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computer games
pilot study
educational games
real time
autistic children
virtual communities
educational software
intelligent systems
key features
design principles
online communities
online game