On the Optimal Encoding Ladder of Tiled 360° Videos for Head-Mounted Virtual Reality.
Ching-Ling FanShou-Cheng YenChun-Ying HuangCheng-Hsin HsuPublished in: IEEE Trans. Circuits Syst. Video Technol. (2021)
Keyphrases
- virtual reality
- augmented reality
- head mounted
- virtual environment
- virtual world
- computer graphics
- three dimensional
- eye tracking
- virtual humans
- virtual reality technology
- virtual museum
- real time
- interactive virtual
- video sequences
- virtual training
- single image
- user interface
- spatio temporal
- virtual space
- virtual reality environments