Client-based learning models: student-designed games for business applications.
Karen CollinsJill Tomasson GoodwinPublished in: Future Play (2009)
Keyphrases
- learning models
- business applications
- business processes
- machine learning
- learning tasks
- web services
- data mining
- loss function
- learning algorithm
- conditional random fields
- web applications
- machine learning algorithms
- database applications
- semi supervised learning
- classification models
- learning process
- decision trees
- e learning
- learning problems
- bayesian networks
- end users