Rendering higher order finite element surfaces in hardware.
Rahul KhardekarDavid C. ThompsonPublished in: GRAPHITE (2003)
Keyphrases
- finite element
- higher order
- direct volume rendering
- real time
- graphics hardware
- finite element analysis
- natural images
- high order
- soft tissue
- three dimensional
- pairwise
- finite element model
- high quality
- mesh generation
- finite element method
- finite difference
- boundary element
- gpu accelerated
- material properties
- image processing
- numerical solution
- surface reconstruction
- computer graphics
- computer systems
- high fidelity
- surgical simulation
- shear stress
- computer architecture
- light transport
- rendered images
- biomechanical model