Developing and Evaluating a Non-Visual Memory Game.
Ravi KuberMatthew TretterEmma MurphyPublished in: INTERACT (2) (2011)
Keyphrases
- visual information
- game theory
- memory usage
- educational games
- low level
- game playing
- visual cues
- memory requirements
- video games
- game design
- visual perception
- memory space
- working memory
- nash equilibria
- short term memory
- nash equilibrium
- main memory
- monte carlo
- image classification
- game based learning
- data sets
- computing power
- human computation