Realizing the full potential of virtual reality: human factors issues that could stand in the way.
Kay M. StanneyPublished in: VRAIS (1995)
Keyphrases
- virtual reality
- human factors
- virtual environment
- computer graphics
- three dimensional
- human computer interaction
- augmented reality
- computer animation
- photorealistic
- multi sensory
- virtual museum
- virtual world
- interactive virtual
- virtual reality technology
- aviation safety
- user interface
- computer vision
- force feedback
- data mining
- visual data mining
- collaborative virtual environments
- virtual training
- computer interface
- computer generated forces
- software engineering
- multimedia
- artificial intelligence