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Capturing Behaviour for the Use of Avatars in Virtual Environments.
Thomas E. Whalen
Dorina C. Petriu
Lucy Yang
Emil M. Petriu
Marius D. Cordea
Published in:
Cyberpsychology Behav. Soc. Netw. (2003)
Keyphrases
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virtual environment
virtual world
virtual reality
multi user
computer graphics
virtual characters
physical environment
interaction model
collision detection
role play
learning processes
virtual humans
virtual learning environments
virtual space
virtual training
synthetic characters