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Impact of Kinect Game on Primary School Students' Mental Computation Speed.
Özgür Yilmaz
Duygu Mutlu Bayraktar
Published in:
Int. J. Game Based Learn. (2018)
Keyphrases
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high speed
real time
computer games
primary school students
depth map
game theory
video games
depth information
nash equilibrium
game playing
integral image
artificial intelligence
case study
data processing