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Computer Gaming for the Visually Impaired - Status and Perspectives.

Andreea SicaruAnca MorarAlin MoldoveanuFlorica MoldoveanuMariana Mocanu
Published in: ICCP (2018)
Keyphrases
  • educational games
  • video games
  • computer systems
  • virtual environment
  • computer games
  • data sets
  • databases
  • genetic algorithm
  • information technology
  • learning process
  • future directions