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Paleo-Games: Using AI and Gamification to Generate an Unguided Tour of an Open World Virtual Environment for STEM Education.

Harman SinghSarah SaadChencheng ZhangThomas PalazzoloJessee HortonRobert G. ReynoldsJohn O'SheaAshley LemkeCailen O'Shea
Published in: HCI (52) (2024)
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