Using Augmented Reality in Computing Higher Education.
Sarah Alshamrani AlshaikhiMike JoyPublished in: ITS (2021)
Keyphrases
- augmented reality
- higher education
- learning technologies
- virtual objects
- online learning
- distance learning
- learning in higher education
- mixed reality
- mobile learning
- learning management systems
- e learning
- virtual reality
- head mounted display
- blended learning
- open university
- corporate training
- camera tracking
- tertiary education
- real environment
- human computer interaction
- user interface
- m learning
- vocational education
- machine learning
- live video
- educational contexts
- metadata