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Digital Detritus: What Can We Learn From Abandoned Massively Multiplayer Online Game Avatars?
Kelly Bergstrom
Suzanne de Castell
Jennifer Jenson
Published in:
DiGRA/FDG (2016)
Keyphrases
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online game
educational games
online gaming
computer games
virtual communities
virtual world
virtual environment
game based learning
multi player
online communities
role playing game
case study
virtual reality
massively parallel
social media
parallel computing