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A Study on the Use of Gameful Approaches in Self-paced "learn to code" (SPL2C) Apps.
Joan Arnedo-Moreno
Susanna Tesconi
Maria Jesús Marco Galindo
David García-Solórzano
Marta Fondo García
Published in:
GamiLearn (2019)
Keyphrases
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neural network
source code
experimental study
strengths and weaknesses
machine learning
image processing
website
machine learning algorithms
simulation study