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Three dimensional motion capture applied to violin playing: A study on feasibility and characterization of the motor strategy.
Andrea Ancillao
Bernardo Savastano
Manuela Galli
Giorgio Albertini
Published in:
Comput. Methods Programs Biomed. (2017)
Keyphrases
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motion capture
three dimensional
human body
human motion
machine learning
image sequences
multi view
depth map
computer vision
viewpoint
pose tracking
image processing
optical flow
computer graphics
human movement
human figure