Does violence in video games impact aggression and empathy? A longitudinal study of Czech adolescents to differentiate within- and between-person effects.
David LackoHana MacháckováDavid SmahelPublished in: Comput. Hum. Behav. (2024)
Keyphrases
- video games
- longitudinal study
- learning experience
- positive effects
- game play
- educational games
- computer games
- game design
- game playing
- machine learning
- computer supported collaboration
- user involvement
- learning tools
- middle school
- artificial intelligence
- game engine
- game based learning
- automatically generated
- learning process
- user experience
- learning systems
- case study
- student teams