Using Virtual Reality to Analyze Sports Performance.
Benoit BideauRichard KulpaNicolas VignaisSébastien BraultFranck MultonCathy M. CraigPublished in: IEEE Computer Graphics and Applications (2010)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- three dimensional
- virtual world
- photorealistic
- visual data mining
- interactive virtual
- augmented reality
- virtual humans
- multi sensory
- computer animation
- virtual reality technology
- virtual space
- virtual museum
- computer interface
- collaborative virtual environments
- machine learning
- user interface
- tangible user interface