The Multiplayer Nonzero-Sum Dynkin Game in Continuous Time.
Said HamadèneMohammed HassaniPublished in: SIAM J. Control. Optim. (2014)
Keyphrases
- computer games
- game play
- online game
- educational games
- serious games
- mobile games
- imperfect information
- game development
- video games
- role playing game
- multi player
- game design
- game playing
- objective function
- markov chain
- markov processes
- game based learning
- weighted sum
- game theory
- game theoretic
- dynamical systems
- virtual communities
- optimal control
- digital games
- monte carlo tree search
- iterative learning control
- square error
- stochastic processes
- nash equilibrium
- learning experience
- learning styles
- mobile phone