The Identification of the Potential of Game-based Learning in Vocational Education within the Context of the Project "Play the Learning Game".
Jutta PauschenweinEva GoldgruberAnastasia SfiriPublished in: iJET (2013)
Keyphrases
- game based learning
- digital games
- game playing
- game based learning environment
- online game
- learning process
- digital game based learning
- educational games
- game development
- game design
- learning algorithm
- mobile learning
- technology enhanced learning
- video games
- serious games
- information systems
- learning community
- learning systems
- active learning
- learning environment
- game play
- computer games
- virtual world
- online learning
- students learning
- elementary school students
- school education
- playing games
- learning processes
- interactive video
- information technology