A Serious Game as an Educational Tool to Teach Physics to High Functioning Autism Students.
Antoniomicrons KaravasilisCharilaos TsihouridisMarianthi BatsilaDennis VavougiosPublished in: ICL (1) (2022)
Keyphrases
- educational tool
- serious games
- digital games
- learning environment
- game play
- computer programming
- learning scenarios
- game based learning
- virtual environment
- adventure game
- computer games
- educational games
- game engine
- game design
- learning processes
- communication skills
- video games
- artificial intelligence
- distance learning
- learning experience
- computer science
- game development
- teachable agent
- secondary school
- learning outcomes
- learning process
- digital media
- student learning
- adaptive hypermedia
- collaborative learning
- digital libraries
- multimedia