Gaze + pinch interaction in virtual reality.
Ken PfeufferBenedikt MayerDiako MardanbegiHans GellersenPublished in: SUI (2017)
Keyphrases
- virtual reality
- virtual environment
- collaborative virtual environments
- virtual space
- augmented reality
- computer interface
- virtual world
- eye tracking
- three dimensional
- virtual museum
- gaze control
- computer graphics
- multi sensory
- photorealistic
- input device
- virtual reality technology
- computer animation
- human computer interaction
- eye movements
- interactive virtual
- virtual objects
- real time
- tangible user interface
- haptic interaction
- virtual laboratory
- head movements
- user interaction
- machine learning