Evaluating the effects of orchestrated, game-based learning in virtual environments for informal education.
Panagiotis ApostolellisDoug A. BowmanPublished in: Advances in Computer Entertainment (2014)
Keyphrases
- serious games
- virtual environment
- game based learning
- virtual world
- virtual reality
- learning processes
- digital game based learning
- digital games
- game design
- game play
- role play
- games based learning
- multi user
- educational games
- computer graphics
- hong kong
- video games
- mobile learning
- game based learning environment
- technology enhanced learning
- virtual characters
- virtual learning environments
- school education
- synthetic characters
- online game
- case study
- mixed reality
- multimedia
- virtual space
- learning environment
- language learning
- design principles