Adaptive Shooting for Bots in First Person Shooter Games Using Reinforcement Learning.
Frank G. GlavinMichael G. MaddenPublished in: IEEE Trans. Comput. Intell. AI Games (2015)
Keyphrases
- reinforcement learning
- video games
- computer games
- action sets
- adaptive control
- game theory
- educational games
- game play
- game playing
- dynamic programming
- game design
- neural network
- digital images
- evaluation function
- model free
- game based learning
- reinforcement learning algorithms
- online game
- game development
- multi agent reinforcement learning