Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming.
Kyungmin LeeDavid ChuEduardo CuervoJohannes KopfAlec WolmanYury DegtyarevSergey GrizanJason FlinnPublished in: GetMobile Mob. Comput. Commun. (2015)
Keyphrases
- low latency
- virtual machine
- continuous query processing
- high speed
- high bandwidth
- high throughput
- highly efficient
- real time
- massive scale
- mobile phone
- cloud computing
- mobile devices
- stream processing
- mobile nodes
- context aware
- data center
- mobile applications
- mobile networks
- databases
- data sets
- mobile users
- database systems
- continuous queries
- database