Locality aware dynamic load management for massively multiplayer games.
Jin ChenBaohua WuMargaret DeLapBjörn KnutssonHonghui LuCristiana AmzaPublished in: PPOPP (2005)
Keyphrases
- computer games
- educational games
- dynamic environments
- management system
- online game
- serious games
- game play
- video games
- dynamic response
- imperfect information
- game development
- load balancing
- decision support
- data processing
- information technology
- development process
- decision making
- learning processes
- game playing
- network management
- data management
- search algorithm
- mobile games
- web services