The Effectiveness of the Application of Game-Based E-learning on Academic Achievement in Mathematics for Students in Jordan.
Khaled Ahmed Aqeel AlzubiPublished in: Int. J. Eng. Pedagog. (2023)
Keyphrases
- e learning
- academic achievement
- learning environment
- distance learning
- computer assisted instruction
- learning process
- learning experience
- undergraduate students
- higher education
- learning activities
- teaching methods
- student learning
- distance education
- learning resources
- computer programming
- virtual learning environments
- online learning
- mobile learning
- game based learning
- web based learning
- blended learning
- attitudes toward
- intelligent tutoring systems
- learning content
- teaching materials
- learning outcomes
- high school
- learning tools
- high school students
- learning materials