A Virtual Reality Platform for Analyzing Remote Archaeological Sites.
Brendan CassidyGavin SimDavid Wayne RobinsonDevlin GandyPublished in: Interact. Comput. (2019)
Keyphrases
- virtual reality
- virtual environment
- virtual laboratory
- augmented reality
- real time
- heterogeneous wireless sensor networks
- computer graphics
- virtual humans
- virtual world
- three dimensional
- remote sites
- virtual museum
- photorealistic
- computer animation
- cultural heritage
- collaborative virtual environments
- multi sensory
- website
- multi user
- interactive virtual
- virtual reality technology
- tangible user interface
- computer generated forces
- virtual training
- virtual space
- pattern recognition
- data mining