Computational Caricatures: Probing the Game Design Process with AI.
Adam M. SmithMichael MateasPublished in: IDP@AIIDE (2011)
Keyphrases
- design process
- game design
- conceptual design
- engineering design
- design decisions
- design methodology
- artificial intelligence
- computer aided design
- life cycle
- case study
- product design
- computer games
- instructional design
- user centered
- database design
- development process
- user interface
- design principles
- quality function deployment
- structural design
- design processes
- inclusive design
- design space
- case based reasoning
- concurrent engineering
- game ai
- video games
- detailed design
- creative design
- design methodologies
- nash equilibrium
- educational games
- serious games
- acquisition process
- learning scenarios
- intelligent systems
- design space exploration
- multi objective