Academic AI and Videogames: A Case Study of Incorporating Innovative Academic Research Into a Videogame Prototype.
Aliza GoldPublished in: CIG (2005)
Keyphrases
- computational intelligence
- video games
- intelligent systems
- artificial intelligence
- learning experience
- game play
- game design
- machine learning
- authoring tool
- game engine
- test bed
- case study
- computer games
- ai systems
- learning tools
- educational games
- game playing
- game based learning
- secondary education
- commercial games
- database
- middle school
- serious games
- game development
- intelligent tutoring systems
- expert systems
- game ai