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Mini-Map Design Features as a Navigation Aid in the Virtual Geographical Space Based on Video Games.
Krzysztof Zagata
Beata Medynska-Gulij
Published in:
ISPRS Int. J. Geo Inf. (2023)
Keyphrases
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video games
augmented reality
design space
game play
design process
artificial intelligence
game engine
learning experience
virtual environment
machine learning
learning systems
feature set
feature vectors
feature extraction
game design
case study
virtual laboratory
commercial games
immersive virtual environments