Interactive Stereo Rendering for Non-planar Projections of 3D Virtual Environments - With a Comparison of Image - and Geometry-based Approaches.
Matthias TrappHaik LorenzJürgen DöllnerPublished in: GRAPP (2009)
Keyphrases
- virtual environment
- computer graphics
- virtual reality
- three dimensional
- input image
- image based rendering
- single image
- virtual characters
- virtual world
- high fidelity
- computer vision
- synthetic characters
- ground plane
- light field rendering
- virtual space
- multi user
- geometric constraints
- role play
- real time
- photorealistic rendering
- high resolution
- motion parallax
- virtual humans
- photorealistic
- serious games
- projective space
- geometric information
- image processing
- collision detection
- bounding box
- view dependent
- feature points