Using fNIRS to Assess Cognitive Activity During Gameplay.
Madison KlarkowskiMickaël CausseAlban DuprèsNatalia del CampoKellie VellaDaniel JohnsonPublished in: Proc. ACM Hum. Comput. Interact. (2022)
Keyphrases
- game play
- video games
- cognitive processes
- computer games
- game design
- educational games
- learning experience
- game playing
- serious games
- cognitive process
- cognitive states
- information processing
- learning processes
- game based learning
- game engine
- cognitive tasks
- human activities
- game mechanics
- ai systems
- e learning
- game ai