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Game Input with Delay - Moving Target Selection with a Game Controller Thumbstick.

Mark Claypool
Published in: ACM Trans. Multim. Comput. Commun. Appl. (2018)
Keyphrases
  • moving target
  • real time
  • control system
  • machine learning
  • multimedia
  • image sequences
  • computational complexity
  • preprocessing
  • high speed
  • maximum likelihood