The Actor-Observer Effect in Virtual Reality Presentations.
Pontus LarssonDaniel VästfjällMendel KleinerPublished in: Cyberpsychology Behav. Soc. Netw. (2001)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- three dimensional
- computer animation
- photorealistic
- virtual reality technology
- virtual world
- augmented reality
- virtual space
- virtual museum
- multimedia
- tangible user interface
- multi sensory
- virtual training
- virtual humans
- interactive virtual
- cultural heritage
- real time
- computer vision
- machine learning