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A reinforcement learning scheme for a multi-agent card game.
Hajime Fujita
Yoichiro Matsuno
Shin Ishii
Published in:
SMC (2003)
Keyphrases
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learning scheme
card game
multi agent
reinforcement learning
card games
imperfect information
learning algorithm
perfect information
cooperative
multi agent systems
state space
intelligent agents
multiagent systems
machine learning
software agents
rule learning
programming language
learning styles
decision trees