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GPU techniques for creating visually diverse crowds in real-time.
R. Galvao
R. G. Laycock
A. M. Day
Published in:
VRST (2008)
Keyphrases
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real time
graphics hardware
gpu implementation
gpu accelerated
wide variety
real time rendering
real time systems
computer vision
information systems
low cost
high speed
image processing
scheduling problem
parallel implementation
programmable graphics hardware