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Evaluating the influence of interaction technology on procedural learning using Virtual Reality.
Sylvain Noblecourt
Geoffrey Bourgoin
Vincent Havard
David Baudry
Published in:
VRST (2021)
Keyphrases
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virtual reality
virtual environment
learning algorithm
learning process
virtual reality technology
augmented reality
computer graphics
pattern recognition
online learning
photorealistic
virtual space
three dimensional
collaborative virtual environments
digital museum
multi sensory