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Virtual reality framework for editing and exploring medial axis representations of nanometric scale neural structures .
Daniya Boges
Marco Agus
Ronell Sicat
Pierre J. Magistretti
Markus Hadwiger
Corrado Calì
Published in:
Comput. Graph. (2020)
Keyphrases
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virtual reality
medial axis
virtual environment
three dimensional
computer graphics
data representations
virtual world
virtual humans
medial axes
interactive virtual
machine learning
graphical models
multi view