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Induced Attitude Change on Online Gaming among Adolescents: An Application of the Less-Leads-to-More Effect.

Wen-Bin Chiou
Published in: Cyberpsychology Behav. Soc. Netw. (2008)
Keyphrases
  • online gaming
  • online game
  • continuance intention
  • attitudes toward
  • social interaction
  • reinforcement learning
  • negative impact
  • network centrality