Game Fiction: Playing the Interface in Prince of Persia: The Sands of Time and Asheron's Call.
Jason RhodyPublished in: DiGRA Conference (2005)
Keyphrases
- game playing
- computer games
- adventure game
- game engine
- imperfect information
- online game
- card game
- board game
- game players
- multi player
- human players
- games played
- game play
- user interface
- pac man
- video games
- educational games
- computer poker
- virtual world
- card games
- user friendly
- perfect information
- game theory
- human computer interaction
- game development
- visual interface
- direct manipulation
- general game playing
- game based learning
- serious games
- two player games
- friendly interface
- nash equilibria
- novice users
- stochastic games
- database
- human computer interface
- game tree
- game design
- nash equilibrium
- learning outcomes
- monte carlo
- neural network
- data sets