Developing a Reference Method for Game Production by Method Comparison.
Inge van de WeerdStefan de WeerdSjaak BrinkkemperPublished in: Situational Method Engineering (2007)
Keyphrases
- detection method
- synthetic data
- experimental evaluation
- fully automatic
- cost function
- dynamic programming
- optimization algorithm
- classification accuracy
- high accuracy
- machine learning
- high precision
- error rate
- detection algorithm
- support vector machine svm
- computationally efficient
- significant improvement
- neural network
- probabilistic model
- computational cost
- preprocessing
- similarity measure
- feature selection
- genetic algorithm
- production system
- evaluation method