Towards Generation of Ambiguous Situations in Virtual Environments for Training.
Azzeddine BenabbouDomitile LourdeauxDominique LennePublished in: EC-TEL (2018)
Keyphrases
- virtual environment
- virtual training
- serious games
- virtual reality
- virtual world
- multi user
- computer graphics
- physical environment
- virtual humans
- virtual learning environments
- virtual space
- collision detection
- role play
- training set
- learning processes
- real time
- virtual characters
- interaction model
- online learning
- image processing
- physical space
- real world