Augmented Versus Virtual Reality in Education: An Exploratory Study Examining Science Knowledge Retention When Using Augmented Reality/Virtual Reality Mobile Applications.
Kuo-Ting HuangChristopher BallJessica FrancisRabindra A. RatanJosephine K. BoumisJoseph A. FordhamPublished in: Cyberpsychology Behav. Soc. Netw. (2019)
Keyphrases
- virtual reality
- augmented reality
- mobile applications
- virtual reality technology
- virtual environment
- virtual laboratory
- computer graphics
- virtual objects
- three dimensional
- virtual world
- mixed reality
- markerless
- multi user
- mobile phone
- computer animation
- real environment
- artificial intelligence
- smart phones
- user experience
- interactive virtual
- image processing
- knowledge base
- photorealistic
- virtual humans
- interaction design
- tangible user interface
- mobile devices
- real scenes
- location based services
- m learning
- distance learning
- mobile learning
- design process
- context aware
- collaborative virtual environments
- end users
- computer vision