"It's Just a Method!": a pedagogical experiment in interdisciplinary design.
Steve R. HarrisonMaribeth BackDeborah G. TatarPublished in: Conference on Designing Interactive Systems (2006)
Keyphrases
- high accuracy
- high precision
- preprocessing
- cost function
- dynamic programming
- experimental evaluation
- case study
- synthetic data
- genetic algorithm
- fully automatic
- segmentation method
- computational cost
- significant improvement
- objective function
- similarity measure
- k means
- learning environment
- computationally efficient
- support vector machine svm
- clustering method
- artificial intelligence
- data sets
- optimization method
- learning design