Effects of Field of View on Egocentric Distance Perception in Virtual Reality.
Sina MasnadiKevin PfeilJose-Valentin T. Sera-JosefJoseph J. LaViolaPublished in: CHI (2022)
Keyphrases
- virtual reality
- field of view
- virtual environment
- image acquisition
- computer graphics
- single camera
- multiple cameras
- image resolution
- augmented reality
- three dimensional
- high resolution
- virtual world
- virtual humans
- photorealistic
- omnidirectional camera
- virtual reality technology
- tangible user interface
- visual perception
- virtual space
- image mosaicing
- virtual museum
- computer vision
- catadioptric cameras
- region of interest
- collaborative virtual environments
- image space
- virtual training
- high quality
- multimedia
- interactive virtual
- real time